Last updated: 2026-10-30
שתי אמיתות ושקר (Two Truths and a Lie) is made by Magmanet. This policy explains what the app does with your information. The short version: your statements stay in the room. They are never saved and never sent to a server. The app sends anonymous usage statistics, which you can turn off.
Only anonymous usage statistics (see below), which you can turn off. The app has no sign-up, no advertising and no tracking. We never sell or share your data.
Your settings (language, read-aloud, the game options and the player names and emoji you last used on the one-phone game) are saved only on your device, in the app's private storage. They are removed when you uninstall the app. The statements typed during a game are kept in memory only for that game and are never saved.
The app's Copy backup feature (Settings → Your data) copies your settings as text to your clipboard. Where you paste it is up to you; the app never uploads it.
The game works offline. The only internet requests are the update check and the anonymous usage statistics below. The Android "internet" permission is needed for those and for any network connection, including the direct local-network connection between phones when you play on several phones.
Once a day the app checks for a newer version by asking the Magmanet server (EU, Contabo) — the request contains only the app name, its version number and how it was installed (site/Google Play); the server counts checks per app and version in aggregate, stores no identifiers and no IP address; if the server is unavailable the app downloads the public version file from GitHub Pages instead (GitHub may see your IP address). If a newer version exists, the app shows a notice and you choose whether to open the download link. You can turn this off in Settings ("Check for updates automatically").
The app sends anonymous usage statistics over HTTPS (a short ping once a day; usage events a few times a day at most, batched) to Magmanet's own server, hosted in the EU (Contabo), not to Google or any other third party. It sends the app name and version, your Android version, your phone's manufacturer and model (such as Samsung SM-S911B; never the name you gave the phone), your language, how the app was installed (from Google Play, the website or elsewhere), a random install ID, and anonymous usage events (which screens and features are used and for how long). The random ID is made by the app when it is installed; it is not a device identifier. No personal content is sent: no player names, no statements, no votes.
On the server the ID is hashed and no IP address is stored. Raw data is deleted after 400 days. It is used only to count active users and improve the app, never for advertising or profiling, and it is never sold or shared.
This is on by default. You can turn it off in Settings ("Share anonymous usage statistics"). Turning it off stops sending immediately and deletes the random ID and any unsent usage events from your phone.
Read-aloud is off by default. When you turn it on (Settings) or tap the speaker button, the app hands the statements on the screen to your phone's own text-to-speech engine, which speaks them. The app sends nothing anywhere for this; the speech engine is part of your phone (for example Google's or Samsung's) and works under its own terms.
"Share" opens your phone's share menu with the end-of-game summary (scores and awards only, never anybody's statements); you choose where it goes. "Copy the results" puts the same text on your clipboard.
The app asks for a permission only when you use the feature that needs it.
No camera, microphone, contacts or storage permissions.
These go directly between the phones in the game, and nowhere else: the display name and emoji avatar you choose, your statements, your votes and the scores. Your statements go first only to the host phone, which shuffles them; the other phones see them when it is your turn, and learn which one was the lie only at the reveal. Votes go only to the host phone and are shown to everyone together at the reveal. The summary you can copy at the end contains only the scores and the awards. Nothing goes to the internet or to us, and nothing is kept after the game.
The app is made for a general audience (teens, adults and families) and is not directed at children under 13. It has no ads, no chat and no accounts, and it collects no personal information.
If this policy changes, we'll update the date above and publish the new version at the same address.
Questions? Open an issue at https://github.com/Shauls/magmanet-apps/issues